Senior Product Designer (September 2014 – Present)
I'm back at Huge, having switched from the Visual Design department to the User Experience team. I've been working on a mix of pitches, project planning, and client work. I'm responsible for designing elegant, simple, hard-working interfaces that will be used by millions of people every day with a high level of autonomy. I manage the product design process, drive decisions, track issues, and assist in estimating resource needs and schedules.
Interactive Art Director (May 2013 – August 2014)
I'm worked on a small, tight-knit team contributing as an interactive art director and product designer. Was responsible for concepting and designing websites, apps, and interfaces—and making sure they're solid by building client-facing prototypes. I helped make incredible products and services come to life for Rodrigo's inspired clients.
Visual Designer (June 2010 – May 2013)
Designed large-scale media projects, including conceptual pitches, website redesigns, as well as mobile and web applications. Worked closely with interaction designers, user experience designers, and programmers to develop high traffic properties and e-commerce sites. Collaborated on creative and original concepts with the project team, established style guides and comprehensive visual design systems, participated in visual design presentations to clients, and developed design specs for client delivery and production.
Adjunct Faculty(January 2012 – December 2014)
Design Intern(August 2008 – December 2008)
Best Data Visualization
TechCrunch Hackathon 2011, awarded by Palentir Technologies
Best Use of the Hunch API
TechCrunch Hackathon 2011
Communication Design (Bachelor of Fine Arts, 2010)
This American Life
Bedrocket Media Ventures